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Showing posts from April, 2025

Reading the Wind: Spirit’s Breath Strategy

Spirit’s Breath takes the game you already know and drops a neutral Air Elemental into the middle of it, plus a handful of Wind cards that move both your army and the air at once. Your win conditions don’t change, but the way the board breathes around your Sensei and Shrine absolutely does. This is about how to play with the wind, not just around it. The Air Elemental as living terrain The Air Elemental’s biggest impact is simple: its square is off-limits. Nothing can move onto its space, and it can’t move onto a Sensei. Wherever it stands, the board has grown a temporary wall that both players have to respect. Any time you play a regular movement card, you can choose to use that pattern on one of your pieces or on the Elemental instead. A card that doesn’t do much for your Disciples can suddenly be great if it lets you: Drop the Elemental into a lane your opponent’s Sensei really wants Park it between their Sensei and your territory Jam it onto a file that makes their ...